Skip to content
Open menu Close menu

Virtual Reality

Virtual Reality may be widely misunderstood as belonging to fantasy gaming, but our work focuses on dozens of real-world applications.

How about taking a walk through an architect’s model to learn what it feels like to be in the space before it is constructed? Or creating a virtual theatre stage, allowing actors to rehearse separately then come together for the final dress rehearsal? 

We have developed expertise in Virtual Reality and Mixed Reality techniques:

Virtual Reality

Virtual reality is a synthesised 3D environment that lets the user interact with objects directly via visual icons and menus. Normally they provide the user with some degree of immersion, using devices such as a wrap-around screen, a head-mounted display or a completely enclosed environment such as a Cave or a flight simulator.

The objective is to bring the user into a closer relationship with the data represented in visual form so that the user can evaluate changes through interaction, and also do simulations to investigate the properties of models or environments. 

Evaluating architects’ designs with a virtual walk-through is just one application. For example, we can also create training environments that use virtual reality to test extreme situations without risking participant safety.

Mixed Reality

Mixed reality environments combine elements of the real and virtual worlds, where total immersion or complete synthesis do not apply to the same extent.

These techniques have a huge range of applications in science, technology and medicine, and have also been used in novel ways for arts and creative and cultural expression. They are increasingly being used for global collaborations where all the participants can be brought together for a virtual meeting, and also for distributed learning.  They have also been used successfully to treat psychological conditions such as phobias.

Read more: see our case studies on the European Commission-funded VISTA and VPARK projects.