Conventions of Animation
Module code: GAV4001-B
Module Aims
- Cultivate an understanding of the 'animation principles' for a solid grounding in animation mechanics.
- Stimulate the research, observation and evaluation skills necessary for use in an animation pipeline.
- Develop and apply the technical skills necessary to implement the 'animation principles' to assessed work.
- Develop positive critical evaluation skills.
- Develop effective time management.
- Stimulate autonomy and personal responsibility.
Outline Syllabus
- Industrial context of animation
- Timing / spacing
- Squash and stretch
- Slow in and slow out
- Anticipation
- Follow through and overlapping action
- Secondary action
- Arcs
- Straight ahead action and pose to pose
- Exaggeration
- Staging
- Appeal
- Solid drawing
- Mini project
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