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Dr Philip Murgatroyd

PositionProject and Modelling Manager
LocationL21, Richmond building
DepartmentSchool of Archaeological and Forensic Sciences
Telephone+44 (0) 1274 234450

Research Interests (key words only)

Computer simulation, Byzantine military logistics, submerged landscapes, archaeological big data, augmented reality, 3D modelling, 19th century military literature, gravimetry

Administrative Responsibilities

Lost Frontiers Project Manager

Study History

  • B.Sc (Hons) Archaeology, 2004, University of Bradford
  • MA Archaeological Research, 2006, University of York
  • PhD Archaeology, 2011, University of Birmingham

Professional History

After 11 years in the computer industry, Phil started an Archaeology degree at Bradford. Since then he has worked in a commercial archaeology unit and for the GG-Top project at the University of Birmingham. His work has included data visualisation, geophysics and computer simulation. He has been part of a series of multidisciplinary research projects, including the Anglo-American Project in Pompeii, the Stonehenge Hidden Landscapes project, GG-Top, Medieval Warfare on the Grid and is now part of the Lost Frontiers project.

Research Areas

Phil is currently managing the computer simulation aspects of the Lost Frontiers project, using agent-based modelling to test hypotheses regarding the environment and human inhabitants of Mesolithic Doggerland. He is also working on a book about the Medieval Warfare on the Grid project.

Current Projects

Lost Frontiers – A multi-disciplinary project using seismic mapping, sedimentary DNA and computer simulation to investigate the drowned landscape of Mesolithic Doggerland.

Research Collaborations

The Lost Frontiers project is a collaboration between the Universities of Bradford, Warwick, Birmingham, St Andrews, Trinity St Davids and the University of Nottingham in Ningbo, China.


  • Murgatroyd, Philip, and Vincent Gaffney. “Calm before the Storm?” In Social Simulation Conference, 2014
  • Murgatroyd, Philip. “Visualising Large-Scale Behaviours: Presenting 4D Data in Archaeology.” In Visual Heritage in the Digital Age, 259–74. Springer, 2013
  • Craenen, Bart, Philip Murgatroyd, Georgios Theodoropoulos, Vincent Gaffney, and Vinoth Suryanarayanan. “MWGrid: A System for Distributed Agent-Based Simulation in the Digital Humanities.” In Proceedings of the 2012 IEEE/ACM 16th International Symposium on Distributed Simulation and Real Time Applications, 124–31. IEEE Computer Society, 2012
  • Craenen, Bart, Vinoth Suryanarayanan, Vincent Gaffney, Philip Murgatroyd, and Georgios Theodoropoulos. “MWGrid: Distributed Agent-Based Simulation in the Digital Humanities.” In Proceedings of the Winter Simulation Conference, 376. Winter Simulation Conference, 2012
  • Ch’ng, E., H. Chapman, C. Gaffney, V. Gaffney, P. Murgatroyd, and W. Neubauer. “Landscapes without Figures: Big Data, Long Waves and the Formative Role of Archaeological Computing.” IEEE Comput 44 (2011): 40–46
  • Haldon, John, Vince Gaffney, Georgios Theodoropoulos, and Phil Murgatroyd. “Marching across Anatolia: Medieval Logistics and Modeling the Mantzikert Campaign.” Dumbarton Oaks Papers, 2011, 209–35

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