This BSc (Hons) Virtual Reality (with placement year) programme offers you the opportunity to take up a placement year working in industry in your third year.
The placement year is an excellent way to develop your professional experience, build industry contacts, and gain insight into the day-to-day work of a VR professional.
Support for placement applications is plentiful, with a dedicated Faculty Career Development Advisor and academic staff members overseeing placement students. All students on placement are assigned an academic supervisor who will visit them during their placement year and can provide advice and guidance.
After completing your placement you’ll return to complete the final year of the programme, and apply all you’ve learnt to your final project.
Learning and assessment
Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars.
Some modules involve supervised group work, usually with an assigned academic staff member for each group.
All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment.
Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners.
Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules
Our facilities include:
- Chroma Key studio
- Faro LiDAR Scanners
- 4K/6K cinema cameras
- 16-camera Vicon Motion Capture suite
- the latest VR/AR equipment
- dedicated simulation and rendering studios
- HD video and broadcast TV cameras
- broadcast TV studio
- Outside Broadcast Truck
- audio recording studio and photography studio
- production labs with state of the art workstations and the latest industry standard software such as Adobe Suite, Unity, Houdini, Nuke, Maya, ZBrush, Katana, Mari and Renderman
We have a commitment to strong pastoral care for all of our students, which includes a Personal Tutor for all students, regular contact hours for tutor groups and our supportive student service teams who are always ready to help with any questions and provide the advice that you need.
In addition to standard study support through taught sessions, our Virtual Learning Environment allows students to access resources, participate in group work and submit work from anywhere in the world 24/7.
Our Personal Tutor system provides students with a specific academic staff member to support them through regular meetings and interactive activities, acting as an independent source of advice and guidance on making the transition to Higher Education and assisting them with any questions or problems they encounter.
University central services are rich with support teams to assist students with every aspect of their journey through our degree courses.
From our Career and Employability Service, through our strong Students' Union, to our professional and efficient Student Finance team, there are always friendly faces ready to support you and provide you with the answers that you need.
All our staff are research active, contributing to the cutting edge of their disciplines.
Bradford has a strong pedigree of world leading research, and our aim is to ensure that students benefit from our staff’s insight into the future of their subject.
The integration of new and innovative research findings into our curriculum, known as Research Informed Teaching, is a core value and one of the key principles driving the design of our courses and our modules.
Particularly in the final year, but throughout your studies from the very first day, you'll get an insight into the future of the Virtual, Augmented and Mixed Reality business, and the opportunities presented when they come together.