This 4-year BSc (Hons) Computer Science for Games programme offers you the opportunity to take up a placement year working in industry in your third year.
The placement year is an excellent way to develop your professional experience, build industry contacts, and gain insight into the day-to-day work of a professional computer scientist or games designer. Placements are predominantly salaried positions and may lead to offers of employment upon graduation if you excel during your placement.
Support for placement applications is plentiful, with a dedicated Faculty Career Development Advisor and academic staff members overseeing placement students. All students on placement are assigned an academic supervisor who will visit them during their placement year and can provide advice and guidance.
Recent placement destinations have included IBM, Intel, Microsoft as well as many companies in the West Yorkshire region.
After completing your placement you’ll return to complete the final year of the programme, and apply all you’ve learnt to your final project.
Learning and assessment
Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment.
Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Some modules offer the opportunity to work on live industry project through our Computing Enterprise Centre, where you learning and assessment are strongly linked to a real word project with all the benefits to your CV and experience that you would expect.
Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.
Our facilities are impressive, with several large and small labs filled with dual-screen, dual boot (Windows and Linux) systems packed with industry standard software. Our specialised labs, such as the Ethical Hacking lab and the Internet of Things lab, allow students to build their skills within these key areas of growth, in a structured way, through taught modules.
We own a range of exciting and expensive devices allowing students working on supervised projects to experiment with cutting edge technology, including VR headsets, Raspberry Pi microcomputers, EEG headsets and many more.
We provide a range of online facilities to support independent learning, including our Virtual Learning Environment which gives you access to learning materials and collaborative learning tools 24/7, anywhere in the world. We also provide virtual server technology using in-house hardware to allow students to use our operating systems remotely.
We have a commitment to strong pastoral care for all of our students, which includes a Personal Tutor for all students, regular contact hours for tutor groups and our supportive student service teams who are always ready to help with any questions and provide the advice that you need. In addition to standard study support through taught sessions, our Virtual Learning Environment allows students to access resources, participate in group work and submit work from anywhere in the world 24/7. Our Personal Tutor system provides students with a specific academic staff member to support them through regular meetings and interactive activities, acting as an independent source of advice and guidance on making the transition to Higher Education and assisting them with any questions or problems they encounter. University central services are rich with support teams to assist students with every aspect of their journey through our degree courses. From our Career and Employability Service, through our strong Students' Union, to our professional and efficient Student Finance team, there are always friendly faces ready to support you and provide you with the answers that you need.
Most of our staff are research active, and contribute to the cutting edge of their disciplines. Bradford has a strong pedigree of world leading research, and our aim is to ensure that students benefit from our staff’s insight into the future of their subject. The integration of new and innovative research findings into our curriculum, known as Research Informed Teaching, is a core value and one of the key principles driving the design of our courses and our modules. Particularly in the final year, but throughout their course from the very first day, students are given insight into the future of computing and the games industry.