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Visual Computing


Degrees Available



MSc Full-time

Suitable for International Students?

Yes

Award Tuition Fees Attendance Mode Length of Course
MSc

2012/13:

  • Home/EU - £4,900
  • International - £13,250

(A small increase can be expected for the subsequent year)

Full-time 1 year
September - August

Course Introduction

Multi-dimensional processing and the generation of real and virtual data have a multitude of applications in our world today. Imaging systems are used widely in medicine, space exploration and remote sensing, video processing, security, and biometrics, while computer graphics are the cornerstone for games, animation, special effects, graphic design, geometric modelling, virtual reality and a host of other applications.

However a gap exists between imaging and graphics experts, and there is a need for well-qualified professionals with expertise in both these areas to take a lead in exploiting and developing existing and new visual technologies.

Our course aims to equip you with a mastery of relevant technologies in the fields of image processing, computer vision and graphics and their different real-life applications.

You will develop a mastery of multidisciplinary skills that will enable you to process real-life multi-dimensional data and apply and develop appropriate technologies and evaluation methods.

We will enable you to master the combination and integration of practical and theoretical methods to solve real-life problems using image processing, machine learning, computer vision and computer graphics.

This course is designed to provide graduates with advanced knowledge of the application, development, design and implementation of visual computing, image processing, computer vision and computer graphics systems, enabling you to develop a career in any of these disciplines.

On this course you will be introduced to the state-of-the-art technologies and applications in visual computing and have the opportunity to develop the ability to advance the boundaries of knowledge through research.

Course Syllabus

Modules 2011/12: (C) = Core (O) = Option

Semester 1 (60 Credits - 3 x (C) Modules):

  • Computer Animation (20 Credits) (C)
  • Computer Vision Systems (20 Credits) (C)
  • Software Development (20 Credits) (C)

Semester 2 (60 Credits - 3 x (C)  Modules and 1 x (O) Modules):

  • Computer Graphics and Systems (20 Credits) (C)
  • Digital Image Processing Systems (10 Credits) (C)
  • Research Skills and Methodologies (10 Credits) (C)
  • Artificial Intelligence with Applications (20 Credits) (O)
  • Software Engineering (20 Credits) (O)

End of Semester 2 onwards (60 Credits - 1 x (C) Module):

  • Visual Computing MSc Project (60 Credits) (C)

MSc Part-time

Suitable for International Students?

Not suitable for International Students

Award Tuition Fees Attendance Mode Length of Course
MSc

2012/13:

  • Home/EU - £2,450 p.a.

(A small increase can be expected for the subsequent year)

Part-time 2 years
September - August

Course Introduction

Multi-dimensional processing and the generation of real and virtual data have a multitude of applications in our world today. Imaging systems are used widely in medicine, space exploration and remote sensing, video processing, security, and biometrics, while computer graphics are the cornerstone for games, animation, special effects, graphic design, geometric modelling, virtual reality and a host of other applications.

However a gap exists between imaging and graphics experts, and there is a need for well-qualified professionals with expertise in both these areas to take a lead in exploiting and developing existing and new visual technologies.

Our course aims to equip you with a mastery of relevant technologies in the fields of image processing, computer vision and graphics and their different real-life applications.

You will develop a mastery of multidisciplinary skills that will enable you to process real-life multi-dimensional data and apply and develop appropriate technologies and evaluation methods.

We will enable you to master the combination and integration of practical and theoretical methods to solve real-life problems using image processing, machine learning, computer vision and computer graphics.

This course is designed to provide graduates with advanced knowledge of the application, development, design and implementation of visual computing, image processing, computer vision and computer graphics systems, enabling you to develop a career in any of these disciplines.

On this course you will be introduced to the state-of-the-art technologies and applications in visual computing and have the opportunity to develop the ability to advance the boundaries of knowledge through research.

Course Syllabus

Modules 2011/12: (C) = Core (O) = Option

Stage 1 (60 Credits - 3 x (C) Modules):

  • Computer Animation (20 Credits) (C)
  • Computer Vision Systems (20 Credits) (C)
  • Software Development (20 Credits) (C)

Stage 2 (60 Credits - 3 x (C) Modules and 1 x (O) Modules):

  • Computer Graphics and Systems (20 Credits) (C)
  • Digital Image Processing Systems (10 Credits) (C)
  • Research Skills and Methodologies (10 Credits) (C)
  • Artificial Intelligence with Applications (20 Credits) (O)
  • Software Engineering (20 Credits) (O)

Stage 3 (60 Credits - 1 x (C) Module):

  • Visual Computing MSc Project (60 Credits) (C)
City of Film

Entry Requirements

2:2 or above:

  •  in an area relevant to your proposed programme of study, or have a good Honours degree in any subject together with skills and experience in a relevant area

Level of English Required

IELTS at 6.0 or the equivalent

[Full information on our General English Language Requirements]

Contact Details

School of Computing, Informatics and Media Admissions Office

Download Prospectus

Computing, Informatics and Media School Prospectus 2012 (PDF 5.5MB)

Please note that these PDFs are correct as at time of print (September 2011). For the most up to date course information please use the web page.