Yes
There is a clear demand today for well-qualified professionals able to take a lead in developing and exploiting existing and emerging new media technologies. Computer technology and its creative application have already reached such a level of maturity and sophistication that a number of distinct and specialised areas have emerged including computer animation, digital special effects, multimedia authoring, web-based application development and computer game design.
This course is primarily designed for those students who do not have an undergraduate degree in computer animation and special effects but who would nevertheless like to extend their skills, knowledge and understanding into this area. With an undergraduate degree in a subject ranging from the arts to science, you would be expected to have some skills and experience of computing, or computer imaging and design, although not necessarily in animation.
The programme aims to enable you to develop advanced knowledge, skills and understanding of creative technologies, in particular within the field of computer animation.
Your choice of either the MA or the MSc route will depend on your previous experience, your interests and your career ambitions. Both routes share many modules; however the MA route allows you to develop your artistic and creative animation skills further, while the MSc route allows you to develop your practical and technical skills.
Modules 2011/12: (C) = Core (O) = Option
Semester 1 (60 Credits - 3 x (C) Modules and 1 x (O) Module):
Semester 2 (60 Credits - 4 x (C) Modules):
End of Semester 2 onwards (60 Credits - 1 x (C) Module):
Not suitable for International Students
| Award | Tuition Fees | Attendance Mode | Length of Course |
|---|---|---|---|
| MSc | 2012/13:
(A small increase can be expected for the subsequent year) |
Part-time | 2 years
September - August |
There is a clear demand today for well-qualified professionals able to take a lead in developing and exploiting existing and emerging new media technologies. Computer technology and its creative application have already reached such a level of maturity and sophistication that a number of distinct and specialised areas have emerged including computer animation, digital special effects, multimedia authoring, web-based application development and computer game design.
This course is primarily designed for those students who do not have an undergraduate degree in computer animation and special effects but who would nevertheless like to extend their skills, knowledge and understanding into this area. With an undergraduate degree in a subject ranging from the arts to science, you would be expected to have some skills and experience of computing, or computer imaging and design, although not necessarily in animation.
The programme aims to enable you to develop advanced knowledge, skills and understanding of creative technologies, in particular within the field of computer animation.
Your choice of either the MA or the MSc route will depend on your previous experience, your interests and your career ambitions. Both routes share many modules; however the MA route allows you to develop your artistic and creative animation skills further, while the MSc route allows you to develop your practical and technical skills.
Modules 2011/12: (C) = Core (O) = Option
Stage 1 (60 Credits - 3 x (C) Modules and 1 x (O) Module):
Stage 2 (60 Credits - 4 x (C) Modules):
End of Stage 2 onwards (60 Credits - 1 x (C) Module):
Yes
| Award | Tuition Fees | Attendance Mode | Length of Course |
|---|---|---|---|
| MA | 2012/13:
(A small increase can be expected for the subsequent year) |
Full-time | 1 year
September - August |
There is a clear demand today for well-qualified professionals able to take a lead in developing and exploiting existing and emerging new media technologies. Computer technology and its creative application have already reached such a level of maturity and sophistication that a number of distinct and specialised areas have emerged including computer animation, digital special effects, multimedia authoring, web-based application development and computer game design.
This course is primarily designed for those students who do not have an undergraduate degree in computer animation and special effects but who would nevertheless like to extend their skills, knowledge and understanding into this area. With an undergraduate degree in a subject ranging from the arts to science, you would be expected to have some skills and experience of computing, or computer imaging and design, although not necessarily in animation.
The programme aims to enable you to develop advanced knowledge, skills and understanding of creative technologies, in particular within the field of computer animation.
Your choice of either the MA or the MSc route will depend on your previous experience, your interests and your career ambitions. Both routes share many modules; however the MA route allows you to develop your artistic and creative animation skills further, while the MSc route allows you to develop your practical and technical skills.
Modules 2011/12: (C) = Core (O) = Option
Semester 1 (60 Credits - 3 x (C) Modules and 1 x (O) Module):
Semester 2 (60 Credits - 2 x (C) Modules and 1 x (O) Module):
End of Semester 2 onwards (60 Credits 1 x (C) Module):
Not suitable for International Students
| Award | Tuition Fees | Attendance Mode | Length of Course |
|---|---|---|---|
| MA | 2012/13:
(A small increase can be expected for the subsequent year) |
Part-time | 2 years
September - August |
There is a clear demand today for well-qualified professionals able to take a lead in developing and exploiting existing and emerging new media technologies. Computer technology and its creative application have already reached such a level of maturity and sophistication that a number of distinct and specialised areas have emerged including computer animation, digital special effects, multimedia authoring, web-based application development and computer game design.
This course is primarily designed for those students who do not have an undergraduate degree in computer animation and special effects but who would nevertheless like to extend their skills, knowledge and understanding into this area. With an undergraduate degree in a subject ranging from the arts to science, you would be expected to have some skills and experience of computing, or computer imaging and design, although not necessarily in animation.
The programme aims to enable you to develop advanced knowledge, skills and understanding of creative technologies, in particular within the field of computer animation.
Your choice of either the MA or the MSc route will depend on your previous experience, your interests and your career ambitions. Both routes share many modules; however the MA route allows you to develop your artistic and creative animation skills further, while the MSc route allows you to develop your practical and technical skills.
Modules 2011/12: (C) = Core (O) = Option
Stage 1 (60 Credits - 3 x (C) Modules and 1 x (O) Module):
Stage 2 (60 Credits - 2 x (C) Modules and 1 x (O) Module):
Stage 3 (60 Credits - 1 x (C) Module):
2:2 or above:
IELTS at 6.0 or the equivalent
[Full information on our General English Language Requirements]
School of Computing, Informatics and Media Admissions Office
Computing, Informatics and Media School Prospectus 2012 (PDF 5.5MB)
Please note that these PDFs are correct as at time of print (September 2011). For the most up to date course information please use the web page.